Various difficulty settings will be available, with options to turn off hints.
GOLDENEYE 007 MOUSE AND KEYBOARD FULL
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More accessibility features will be added post-launch, but players can expect to see the following available on launch day. We will keep gathering feedback even after launch to make sure we provide the best possible experience to all players.” “we have started to see some really positive comments about it during our Closed Beta.
GOLDENEYE 007 MOUSE AND KEYBOARD PC
PC players will be able to play with combinations of keyboard, mouse, and game controllers simultaneously, with the game receiving inputs from all sources at once, translating them according to how the player has set them up in the settings. Full remapping will also include analog-stick clicking and directions, button presses, and triggers.Īdditionally, the blog post states that dozens of actions will have customizable behavior, allowing players to assign actions to a press, hold, or double-tap. One of these features will be the ability to fully remap keyboard, mouse, and controller inputs, making Ghost Recon Breakpoint the first Ubisoft title to support full remapping. Ubisoft is usually well on point with paying attention to making video games more accessible, and this continues into the upcoming Ghost Recon Breakpoint. In a fantastic blog post published yesterday, Chris Watters shares what accessibility features will be present when the title launches.įrom the off, it’s revealed that Ghost Recon Breakpoint will launch with an extensive suite of accessibility features that will be present across PC, Xbox One, and PS4.